There are a few new vehicles as well, but the corny vehicle physics remain unchanged from the original game. Meanwhile, you can play around with a bigger arsenal, including Molotov cocktails, and there's nothing more enjoyable than setting a bad guy on fire and then watching him run toward you in panic. The artificial intelligence seems a bit sharper than before, and you'll see guys duck behind cover, though they'll still also be inclined to charge at you. The new campaign introduces a couple of wide-open environments that let you tackle the objectives any way you'd like, and you have to hunt around a bit to figure out what to do, which gets rid of some of the hand-holding inherent in most shooters. One of our issues with the original campaign was that it was fairly linear. ![]() With that said, there's some good stuff in the new campaign as well. Then there are the numerous jumping puzzles that border from mildly annoying to downright frustrating. For instance, enemies have a constant habit of instantly spawning next to you (so much for sneaking around the jungle), and in some cases, there are unlimited waves of them, a not-so-subtle hint to move on. Maybe it's the sense that we've done this already before, or maybe it's some of the contrived gameplay mechanics that rear their ugly head, but this new campaign doesn't measure up to the original. Of course, something goes wrong, and before too long, Carver finds himself once again on the run in the jungle, battling rebels as well as a tribe of animal-human hybrids who leap about like characters from Crouching Tiger, Hidden Dragon. In this new campaign, Carver still finds himself down on his luck in paradise when he meets Kade, a beautiful woman who hires him to act as muscle for a gun-running deal she has going with the local warlords. Still, considering that the original campaign was easily at least 10 hours long, there's about five to six hours of content here to enjoy. The new campaign is more like an expansion than a full campaign, as it's about half the length of the original. Along the way, you'll be able to haul around in a variety of vehicles, from pick-ups to boats to even a hang glider. You can stealthily infiltrate enemy compounds, set up elaborate traps in the bushes, and sneak up behind guys and knife them in the back. ![]() Far Cry Instincts combines traditional run-and-gun gameplay with a healthy amount of skulking around a jungle. If you missed out on Far Cry Instincts the first time around, you're in for a treat, because there's a reason why this is one of the best shooters on the Xbox. Along the way, Jack himself is injected with the mysterious serum and becomes an incredibly lethal killing machine, adept with both guns (lots of them) and his animal powers to tear people to shreds. ![]() Moreau impersonation, creating human-animal hybrids. The first campaign tells the tale of how Jack Carver, a retired Navy commando now a charter-boat captain, gets stranded on a remote Pacific island where a mad scientist is doing his best Dr. Now Playing: Far Cry Instincts Predator Video Review By clicking 'enter', you agree to GameSpot's
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